{ Session 009 | Overview | Session 011 }


Session 10 keypoints

  • Nothing.

  • The next day rolls around.
  • I forge a letter during the night and change into my adventuring gear..
  • I give an announcement at the mercenary guild.
  • The leader of the mercenary guild accepts my forged letter.
  • The leader is convinced by the letter.
  • Norrix is now the champion for the mercenary guild and Anton is now in prison.
  • We head back to the tavern and I change back to my commoner’s clothes.

  • The tournament is being prepared in the town center.
  • Norrix heads to the mercenary to ask for Ulvar’s obsidian sword.
  • The leader refuses to give it to Norrix due to recent events.
  • At the Wildt town center we have: Barber Guild, Adventurer’s Guild, Mercenary guild, Apothecary guild.

  • Ravahn heals injured mercenaries at the mercenary guild. They pay him for it.
  • Damjan asks in the tavern for information about the tournament rules.
  • The preliminary three fights are worth 20 points. The rules are unclear.
  • The final fourth preliminary fight is a horde fight worth 20 points.
  • I head to the Barber guild to ask why they don’t participate.
  • They have a lot of competition of the apothecary guild.
  • I ask around for who expects that will win the tournament. Most people say they think the mercenary guild will win.
  • Three parties plan to join the preliminary fights.

  • The evening falls.
  • Sir Andre speaks to Damjan.
  • Damjan has to visit the mansion of Sir Andre in the morning.
  • I ask around for the previous rounds in earlier years.
  • Ravahn detects Red and Grey glow. Those correspond with Fire and an unknown magic (thaumaturgy).
  • We decide to participate in the preliminaries.
  • The party is pointed to Sir Andre. Sir Andre appoints a Fire Mage named Mosé to assist the party during the preliminaries.

  • The next day arrives.
  • We enter the arena.
  • We enter as the last party.
  • As soon as we enter, we are teleported to a dark area, presumably underground.
  • We look across a chasm with a floating boat with a dark figure.
  • The dark figure turns towards us and beckons us to come closer.
  • As soon as Ravahn approaches, he is stopped.
    • rules:
    • geen wizard + norrix aan een kant
    • geen lux + wizard aan een kant
    • norrix alleen in boot
    • max 2 per boot anders
  • Eerst beide wizards
  • leeg terug
  • norrix heen
  • beide wizards terug
  • lux naar de overkant
  • leeg terug
  • beide wizards naar de overkant.
  • full points for the first round.

  • We enter the next portal.
  • We are now in a desert.
  • There is a totem pole under a portal in the air.
  • There are 4 runes with names of bears.
  • There is a mirror as well.
  • The totem pole has blue magic aura.
  • Ravahn smashes the mirror, revealing a ladder.
  • We climb the ladder and enter the portal.

  • We are teleported to a beautiful glass-tiled
  • We minesweep ourselves across.
  • We enter the portal.

  • We are teleported to an arena surrounded with portals.
  • We find our gear in the middle.
  • An announcers introduces us and explains we have to fight radish.
  • In the arena is littered with gear from the previous puzzles: runes; a rowing spade; a marble tile.

  • Round 1.
  • A Radish enters the arena. We approach.
  • Norrix attacks the Radish and smashes it to pieces.

  • Round 2.
  • Two Radish enter the arena.
  • Mosé casts a fire spell, but misses.
  • Ravahn rebukes a Radish.
  • Norrix and I rush to a Radish.
  • Norrix kills it.
  • Mosé approaches and guards.
  • The Radish attacks Mosé, he counterattacks and injures the Radish.
  • Norrix and I approach. Norrix decimates the Radish.

  • Round 3.
  • Three more Radishes appear.
  • One Radish rushes past Norrix, Norrix strikes him.
  • Another Radish rushes to Ravahn, Norrix bodyguards him and counterattacks.
  • Another Radish rushes to Norrix and Pack-tactics him.
  • Mosé fire blasts a Radish.
  • I inspire Norrix and guard.
  • Ravahn rebukes a Radish.
  • Norrix strikes down a Radish.
  • The Radishes recover.
  • One Radish strikes Norrix.
  • One Radish burns.
  • I fail to inspire Norrix.
  • Norrix decimates a Radish.
  • Mosé strikes the last Radish down.

  • Round 4
  • 3 small Radishes and 1 huge Radish enter the ring.
  • Mosé fire blasts the huge Radish. It is on fire.
  • Norrix and I approach as Norrix strikes the huge Radish.
  • Ravahn readies rebuke.
  • I inspire Norrix and guard.
  • Norrix strikes the huge Radish.
  • The huge Radish strikes me, but I parry.
  • Norrix strikes the huge Radish, the huge Radish falls down.
  • Mosé strikes the knocked down huge Radish.
  • Ravahn rebukes.
  • Norrix strikes a Radish.
  • I parry a Radish strike.
  • Norrix bodyguards Ravahn and strikes down a Radish.
  • I guard and inspire Norrix.
  • Norrix decimates another Radish.
  • Norrix kills the final Radish.

  • Round 5.
  • 1 Huge Radish and 5 small Radishes (dai con) enter the arena.
  • The Radishes approach.
  • One Radish strikes Mosé.
  • Ravahn divine aids Mosé.
  • I rally Ravahn and guard.
  • Norrix strikes down an Radish.
  • Ravahn rebukes three Radishes.
  • Mosé sunbursts two Radishes, blinding them.
  • Norrix bodyguards me.
  • Mosé dodges a Radish.
  • I inspire Ravahn and guard.
  • Ravahn rebukes three Radishes.
  • Mosé fire bursts the Huge Radish.
  • I move with Norrix and fail to rally Ravahn.
  • Mosé stabs the Huge Radish.
  • Ravahn smacks the Huge Radish.

  • Round 6.
  • Mosé gets smacked down.
  • Ravahn gets hit.
  • I get hurt.
  • Norrix bodyguards me.
  • I recover and inspire Ravahn.
  • Ravahn heals Mosé.
  • Norrix smash a Radish down.
  • A Huge Radish kills Mosé.
  • I succesfully parry a Huge Radish.
  • I inspire Norrix and guard.
  • Norrix attacks the Huge Radish.
  • Norrix strikes down the Huge Radish.
  • I successfully parry a Huge Radish.
  • Norrix bodyguards me.
  • I inspire and rally Norrix.
  • Norrix strikes down a Huge Radish.
  • Ravahn rebukes the last Huge Radish.
  • Norrix strikes the last Huge Radish.
  • I inspire Norrix.
  • Norrix kills the last Huge Radish.

  • The guild master guides us back to the other parties.
  • We finished third.

{ Session 009 | Overview | Session 011 }